﻿package ua.mihaylenko.app.data.assets 
{
	import flash.events.Event;
	
	/**
	 * ...
	 * @author Mihaylenko A.L.
	 */
	public class AssetEvent extends Event 
	{
		static public const ALL_ASSETS_LOAED:String = 'AllAssetsLoadedEvent';
		static public const 
		public function AssetEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false) 
		{ 
			super(type, bubbles, cancelable);
			
		} 
		
		public override function clone():Event 
		{ 
			return new AssetEvent(type, bubbles, cancelable);
		} 
		
		public override function toString():String 
		{ 
			return formatToString("AssetEvent", "type", "bubbles", "cancelable", "eventPhase"); 
		}
		
	}
	
}